XRDesignRibbonControllerResources.Designer.cs 35 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码由工具生成。
  4. // 运行时版本:4.0.30319.42000
  5. //
  6. // 对此文件的更改可能会导致不正确的行为,并且如果
  7. // 重新生成代码,这些更改将会丢失。
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace Uninpho.Tools {
  11. using System;
  12. /// <summary>
  13. /// 一个强类型的资源类,用于查找本地化的字符串等。
  14. /// </summary>
  15. // 此类是由 StronglyTypedResourceBuilder
  16. // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
  17. // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
  18. // (以 /str 作为命令选项),或重新生成 VS 项目。
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class XRDesignRibbonControllerResources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal XRDesignRibbonControllerResources() {
  27. }
  28. /// <summary>
  29. /// 返回此类使用的缓存的 ResourceManager 实例。
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Uninpho.Tools.XRDesignRibbonControllerResources", typeof(XRDesignRibbonControllerResources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// 使用此强类型资源类,为所有资源查找
  43. /// 重写当前线程的 CurrentUICulture 属性。
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  56. /// </summary>
  57. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignBottom {
  58. get {
  59. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignBottom", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  65. /// </summary>
  66. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignHorizontalCenters {
  67. get {
  68. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignHorizontalCenters", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  74. /// </summary>
  75. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignLeft {
  76. get {
  77. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignLeft", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  83. /// </summary>
  84. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignRight {
  85. get {
  86. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignRight", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  92. /// </summary>
  93. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignToGrid {
  94. get {
  95. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignToGrid", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  101. /// </summary>
  102. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignTop {
  103. get {
  104. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignTop", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  110. /// </summary>
  111. internal static System.Drawing.Bitmap RibbonUserDesigner_AlignVerticalCenters {
  112. get {
  113. object obj = ResourceManager.GetObject("RibbonUserDesigner_AlignVerticalCenters", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  119. /// </summary>
  120. internal static System.Drawing.Bitmap RibbonUserDesigner_BackColor {
  121. get {
  122. object obj = ResourceManager.GetObject("RibbonUserDesigner_BackColor", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  128. /// </summary>
  129. internal static System.Drawing.Bitmap RibbonUserDesigner_BringToFront {
  130. get {
  131. object obj = ResourceManager.GetObject("RibbonUserDesigner_BringToFront", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  137. /// </summary>
  138. internal static System.Drawing.Bitmap RibbonUserDesigner_CenterHorizontally {
  139. get {
  140. object obj = ResourceManager.GetObject("RibbonUserDesigner_CenterHorizontally", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  146. /// </summary>
  147. internal static System.Drawing.Bitmap RibbonUserDesigner_CenterVertically {
  148. get {
  149. object obj = ResourceManager.GetObject("RibbonUserDesigner_CenterVertically", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  155. /// </summary>
  156. internal static System.Drawing.Bitmap RibbonUserDesigner_Copy {
  157. get {
  158. object obj = ResourceManager.GetObject("RibbonUserDesigner_Copy", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  164. /// </summary>
  165. internal static System.Drawing.Bitmap RibbonUserDesigner_CopyLarge {
  166. get {
  167. object obj = ResourceManager.GetObject("RibbonUserDesigner_CopyLarge", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  173. /// </summary>
  174. internal static System.Drawing.Bitmap RibbonUserDesigner_Cut {
  175. get {
  176. object obj = ResourceManager.GetObject("RibbonUserDesigner_Cut", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  182. /// </summary>
  183. internal static System.Drawing.Bitmap RibbonUserDesigner_CutLarge {
  184. get {
  185. object obj = ResourceManager.GetObject("RibbonUserDesigner_CutLarge", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  191. /// </summary>
  192. internal static System.Drawing.Bitmap RibbonUserDesigner_Edit {
  193. get {
  194. object obj = ResourceManager.GetObject("RibbonUserDesigner_Edit", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  200. /// </summary>
  201. internal static System.Drawing.Bitmap RibbonUserDesigner_Exit {
  202. get {
  203. object obj = ResourceManager.GetObject("RibbonUserDesigner_Exit", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  209. /// </summary>
  210. internal static System.Drawing.Bitmap RibbonUserDesigner_ExitLarge {
  211. get {
  212. object obj = ResourceManager.GetObject("RibbonUserDesigner_ExitLarge", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  218. /// </summary>
  219. internal static System.Drawing.Bitmap RibbonUserDesigner_Font {
  220. get {
  221. object obj = ResourceManager.GetObject("RibbonUserDesigner_Font", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  227. /// </summary>
  228. internal static System.Drawing.Bitmap RibbonUserDesigner_FontBold {
  229. get {
  230. object obj = ResourceManager.GetObject("RibbonUserDesigner_FontBold", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  236. /// </summary>
  237. internal static System.Drawing.Bitmap RibbonUserDesigner_FontItalic {
  238. get {
  239. object obj = ResourceManager.GetObject("RibbonUserDesigner_FontItalic", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. /// <summary>
  244. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  245. /// </summary>
  246. internal static System.Drawing.Bitmap RibbonUserDesigner_FontUnderline {
  247. get {
  248. object obj = ResourceManager.GetObject("RibbonUserDesigner_FontUnderline", resourceCulture);
  249. return ((System.Drawing.Bitmap)(obj));
  250. }
  251. }
  252. /// <summary>
  253. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  254. /// </summary>
  255. internal static System.Drawing.Bitmap RibbonUserDesigner_ForeColor {
  256. get {
  257. object obj = ResourceManager.GetObject("RibbonUserDesigner_ForeColor", resourceCulture);
  258. return ((System.Drawing.Bitmap)(obj));
  259. }
  260. }
  261. /// <summary>
  262. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  263. /// </summary>
  264. internal static System.Drawing.Bitmap RibbonUserDesigner_HorizSpaceConcatenate {
  265. get {
  266. object obj = ResourceManager.GetObject("RibbonUserDesigner_HorizSpaceConcatenate", resourceCulture);
  267. return ((System.Drawing.Bitmap)(obj));
  268. }
  269. }
  270. /// <summary>
  271. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  272. /// </summary>
  273. internal static System.Drawing.Bitmap RibbonUserDesigner_HorizSpaceDecrease {
  274. get {
  275. object obj = ResourceManager.GetObject("RibbonUserDesigner_HorizSpaceDecrease", resourceCulture);
  276. return ((System.Drawing.Bitmap)(obj));
  277. }
  278. }
  279. /// <summary>
  280. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  281. /// </summary>
  282. internal static System.Drawing.Bitmap RibbonUserDesigner_HorizSpaceIncrease {
  283. get {
  284. object obj = ResourceManager.GetObject("RibbonUserDesigner_HorizSpaceIncrease", resourceCulture);
  285. return ((System.Drawing.Bitmap)(obj));
  286. }
  287. }
  288. /// <summary>
  289. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  290. /// </summary>
  291. internal static System.Drawing.Bitmap RibbonUserDesigner_HorizSpaceMakeEqual {
  292. get {
  293. object obj = ResourceManager.GetObject("RibbonUserDesigner_HorizSpaceMakeEqual", resourceCulture);
  294. return ((System.Drawing.Bitmap)(obj));
  295. }
  296. }
  297. /// <summary>
  298. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  299. /// </summary>
  300. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlBackward {
  301. get {
  302. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlBackward", resourceCulture);
  303. return ((System.Drawing.Bitmap)(obj));
  304. }
  305. }
  306. /// <summary>
  307. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  308. /// </summary>
  309. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlBackwardLarge {
  310. get {
  311. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlBackwardLarge", resourceCulture);
  312. return ((System.Drawing.Bitmap)(obj));
  313. }
  314. }
  315. /// <summary>
  316. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  317. /// </summary>
  318. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlFind {
  319. get {
  320. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlFind", resourceCulture);
  321. return ((System.Drawing.Bitmap)(obj));
  322. }
  323. }
  324. /// <summary>
  325. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  326. /// </summary>
  327. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlFindLarge {
  328. get {
  329. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlFindLarge", resourceCulture);
  330. return ((System.Drawing.Bitmap)(obj));
  331. }
  332. }
  333. /// <summary>
  334. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  335. /// </summary>
  336. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlForward {
  337. get {
  338. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlForward", resourceCulture);
  339. return ((System.Drawing.Bitmap)(obj));
  340. }
  341. }
  342. /// <summary>
  343. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  344. /// </summary>
  345. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlForwardLarge {
  346. get {
  347. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlForwardLarge", resourceCulture);
  348. return ((System.Drawing.Bitmap)(obj));
  349. }
  350. }
  351. /// <summary>
  352. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  353. /// </summary>
  354. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlHome {
  355. get {
  356. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlHome", resourceCulture);
  357. return ((System.Drawing.Bitmap)(obj));
  358. }
  359. }
  360. /// <summary>
  361. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  362. /// </summary>
  363. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlHomeLarge {
  364. get {
  365. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlHomeLarge", resourceCulture);
  366. return ((System.Drawing.Bitmap)(obj));
  367. }
  368. }
  369. /// <summary>
  370. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  371. /// </summary>
  372. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlRefresh {
  373. get {
  374. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlRefresh", resourceCulture);
  375. return ((System.Drawing.Bitmap)(obj));
  376. }
  377. }
  378. /// <summary>
  379. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  380. /// </summary>
  381. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlRefreshLarge {
  382. get {
  383. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlRefreshLarge", resourceCulture);
  384. return ((System.Drawing.Bitmap)(obj));
  385. }
  386. }
  387. /// <summary>
  388. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  389. /// </summary>
  390. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlStop {
  391. get {
  392. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlStop", resourceCulture);
  393. return ((System.Drawing.Bitmap)(obj));
  394. }
  395. }
  396. /// <summary>
  397. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  398. /// </summary>
  399. internal static System.Drawing.Bitmap RibbonUserDesigner_HtmlStopLarge {
  400. get {
  401. object obj = ResourceManager.GetObject("RibbonUserDesigner_HtmlStopLarge", resourceCulture);
  402. return ((System.Drawing.Bitmap)(obj));
  403. }
  404. }
  405. /// <summary>
  406. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  407. /// </summary>
  408. internal static System.Drawing.Bitmap RibbonUserDesigner_JustifyCenter {
  409. get {
  410. object obj = ResourceManager.GetObject("RibbonUserDesigner_JustifyCenter", resourceCulture);
  411. return ((System.Drawing.Bitmap)(obj));
  412. }
  413. }
  414. /// <summary>
  415. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  416. /// </summary>
  417. internal static System.Drawing.Bitmap RibbonUserDesigner_JustifyJustify {
  418. get {
  419. object obj = ResourceManager.GetObject("RibbonUserDesigner_JustifyJustify", resourceCulture);
  420. return ((System.Drawing.Bitmap)(obj));
  421. }
  422. }
  423. /// <summary>
  424. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  425. /// </summary>
  426. internal static System.Drawing.Bitmap RibbonUserDesigner_JustifyLeft {
  427. get {
  428. object obj = ResourceManager.GetObject("RibbonUserDesigner_JustifyLeft", resourceCulture);
  429. return ((System.Drawing.Bitmap)(obj));
  430. }
  431. }
  432. /// <summary>
  433. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  434. /// </summary>
  435. internal static System.Drawing.Bitmap RibbonUserDesigner_JustifyRight {
  436. get {
  437. object obj = ResourceManager.GetObject("RibbonUserDesigner_JustifyRight", resourceCulture);
  438. return ((System.Drawing.Bitmap)(obj));
  439. }
  440. }
  441. /// <summary>
  442. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  443. /// </summary>
  444. internal static System.Drawing.Bitmap RibbonUserDesigner_NewReport {
  445. get {
  446. object obj = ResourceManager.GetObject("RibbonUserDesigner_NewReport", resourceCulture);
  447. return ((System.Drawing.Bitmap)(obj));
  448. }
  449. }
  450. /// <summary>
  451. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  452. /// </summary>
  453. internal static System.Drawing.Bitmap RibbonUserDesigner_NewReportLarge {
  454. get {
  455. object obj = ResourceManager.GetObject("RibbonUserDesigner_NewReportLarge", resourceCulture);
  456. return ((System.Drawing.Bitmap)(obj));
  457. }
  458. }
  459. /// <summary>
  460. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  461. /// </summary>
  462. internal static System.Drawing.Bitmap RibbonUserDesigner_NewReportWizard {
  463. get {
  464. object obj = ResourceManager.GetObject("RibbonUserDesigner_NewReportWizard", resourceCulture);
  465. return ((System.Drawing.Bitmap)(obj));
  466. }
  467. }
  468. /// <summary>
  469. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  470. /// </summary>
  471. internal static System.Drawing.Bitmap RibbonUserDesigner_NewReportWizardLarge {
  472. get {
  473. object obj = ResourceManager.GetObject("RibbonUserDesigner_NewReportWizardLarge", resourceCulture);
  474. return ((System.Drawing.Bitmap)(obj));
  475. }
  476. }
  477. /// <summary>
  478. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  479. /// </summary>
  480. internal static System.Drawing.Bitmap RibbonUserDesigner_OpenFile {
  481. get {
  482. object obj = ResourceManager.GetObject("RibbonUserDesigner_OpenFile", resourceCulture);
  483. return ((System.Drawing.Bitmap)(obj));
  484. }
  485. }
  486. /// <summary>
  487. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  488. /// </summary>
  489. internal static System.Drawing.Bitmap RibbonUserDesigner_OpenFileLarge {
  490. get {
  491. object obj = ResourceManager.GetObject("RibbonUserDesigner_OpenFileLarge", resourceCulture);
  492. return ((System.Drawing.Bitmap)(obj));
  493. }
  494. }
  495. /// <summary>
  496. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  497. /// </summary>
  498. internal static System.Drawing.Bitmap RibbonUserDesigner_Paste {
  499. get {
  500. object obj = ResourceManager.GetObject("RibbonUserDesigner_Paste", resourceCulture);
  501. return ((System.Drawing.Bitmap)(obj));
  502. }
  503. }
  504. /// <summary>
  505. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  506. /// </summary>
  507. internal static System.Drawing.Bitmap RibbonUserDesigner_PasteLarge {
  508. get {
  509. object obj = ResourceManager.GetObject("RibbonUserDesigner_PasteLarge", resourceCulture);
  510. return ((System.Drawing.Bitmap)(obj));
  511. }
  512. }
  513. /// <summary>
  514. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  515. /// </summary>
  516. internal static System.Drawing.Bitmap RibbonUserDesigner_Redo {
  517. get {
  518. object obj = ResourceManager.GetObject("RibbonUserDesigner_Redo", resourceCulture);
  519. return ((System.Drawing.Bitmap)(obj));
  520. }
  521. }
  522. /// <summary>
  523. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  524. /// </summary>
  525. internal static System.Drawing.Bitmap RibbonUserDesigner_RedoLarge {
  526. get {
  527. object obj = ResourceManager.GetObject("RibbonUserDesigner_RedoLarge", resourceCulture);
  528. return ((System.Drawing.Bitmap)(obj));
  529. }
  530. }
  531. /// <summary>
  532. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  533. /// </summary>
  534. internal static System.Drawing.Bitmap RibbonUserDesigner_Report {
  535. get {
  536. object obj = ResourceManager.GetObject("RibbonUserDesigner_Report", resourceCulture);
  537. return ((System.Drawing.Bitmap)(obj));
  538. }
  539. }
  540. /// <summary>
  541. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  542. /// </summary>
  543. internal static System.Drawing.Bitmap RibbonUserDesigner_SaveAll {
  544. get {
  545. object obj = ResourceManager.GetObject("RibbonUserDesigner_SaveAll", resourceCulture);
  546. return ((System.Drawing.Bitmap)(obj));
  547. }
  548. }
  549. /// <summary>
  550. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  551. /// </summary>
  552. internal static System.Drawing.Bitmap RibbonUserDesigner_SaveAllLarge {
  553. get {
  554. object obj = ResourceManager.GetObject("RibbonUserDesigner_SaveAllLarge", resourceCulture);
  555. return ((System.Drawing.Bitmap)(obj));
  556. }
  557. }
  558. /// <summary>
  559. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  560. /// </summary>
  561. internal static System.Drawing.Bitmap RibbonUserDesigner_SaveFile {
  562. get {
  563. object obj = ResourceManager.GetObject("RibbonUserDesigner_SaveFile", resourceCulture);
  564. return ((System.Drawing.Bitmap)(obj));
  565. }
  566. }
  567. /// <summary>
  568. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  569. /// </summary>
  570. internal static System.Drawing.Bitmap RibbonUserDesigner_SaveFileAs {
  571. get {
  572. object obj = ResourceManager.GetObject("RibbonUserDesigner_SaveFileAs", resourceCulture);
  573. return ((System.Drawing.Bitmap)(obj));
  574. }
  575. }
  576. /// <summary>
  577. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  578. /// </summary>
  579. internal static System.Drawing.Bitmap RibbonUserDesigner_SaveFileAsLarge {
  580. get {
  581. object obj = ResourceManager.GetObject("RibbonUserDesigner_SaveFileAsLarge", resourceCulture);
  582. return ((System.Drawing.Bitmap)(obj));
  583. }
  584. }
  585. /// <summary>
  586. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  587. /// </summary>
  588. internal static System.Drawing.Bitmap RibbonUserDesigner_SaveFileLarge {
  589. get {
  590. object obj = ResourceManager.GetObject("RibbonUserDesigner_SaveFileLarge", resourceCulture);
  591. return ((System.Drawing.Bitmap)(obj));
  592. }
  593. }
  594. /// <summary>
  595. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  596. /// </summary>
  597. internal static System.Drawing.Bitmap RibbonUserDesigner_Scripts {
  598. get {
  599. object obj = ResourceManager.GetObject("RibbonUserDesigner_Scripts", resourceCulture);
  600. return ((System.Drawing.Bitmap)(obj));
  601. }
  602. }
  603. /// <summary>
  604. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  605. /// </summary>
  606. internal static System.Drawing.Bitmap RibbonUserDesigner_ScriptsLarge {
  607. get {
  608. object obj = ResourceManager.GetObject("RibbonUserDesigner_ScriptsLarge", resourceCulture);
  609. return ((System.Drawing.Bitmap)(obj));
  610. }
  611. }
  612. /// <summary>
  613. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  614. /// </summary>
  615. internal static System.Drawing.Bitmap RibbonUserDesigner_SendToBack {
  616. get {
  617. object obj = ResourceManager.GetObject("RibbonUserDesigner_SendToBack", resourceCulture);
  618. return ((System.Drawing.Bitmap)(obj));
  619. }
  620. }
  621. /// <summary>
  622. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  623. /// </summary>
  624. internal static System.Drawing.Bitmap RibbonUserDesigner_SizeToControl {
  625. get {
  626. object obj = ResourceManager.GetObject("RibbonUserDesigner_SizeToControl", resourceCulture);
  627. return ((System.Drawing.Bitmap)(obj));
  628. }
  629. }
  630. /// <summary>
  631. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  632. /// </summary>
  633. internal static System.Drawing.Bitmap RibbonUserDesigner_SizeToControlHeight {
  634. get {
  635. object obj = ResourceManager.GetObject("RibbonUserDesigner_SizeToControlHeight", resourceCulture);
  636. return ((System.Drawing.Bitmap)(obj));
  637. }
  638. }
  639. /// <summary>
  640. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  641. /// </summary>
  642. internal static System.Drawing.Bitmap RibbonUserDesigner_SizeToControlWidth {
  643. get {
  644. object obj = ResourceManager.GetObject("RibbonUserDesigner_SizeToControlWidth", resourceCulture);
  645. return ((System.Drawing.Bitmap)(obj));
  646. }
  647. }
  648. /// <summary>
  649. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  650. /// </summary>
  651. internal static System.Drawing.Bitmap RibbonUserDesigner_SizeToGrid {
  652. get {
  653. object obj = ResourceManager.GetObject("RibbonUserDesigner_SizeToGrid", resourceCulture);
  654. return ((System.Drawing.Bitmap)(obj));
  655. }
  656. }
  657. /// <summary>
  658. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  659. /// </summary>
  660. internal static System.Drawing.Bitmap RibbonUserDesigner_Undo {
  661. get {
  662. object obj = ResourceManager.GetObject("RibbonUserDesigner_Undo", resourceCulture);
  663. return ((System.Drawing.Bitmap)(obj));
  664. }
  665. }
  666. /// <summary>
  667. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  668. /// </summary>
  669. internal static System.Drawing.Bitmap RibbonUserDesigner_UndoLarge {
  670. get {
  671. object obj = ResourceManager.GetObject("RibbonUserDesigner_UndoLarge", resourceCulture);
  672. return ((System.Drawing.Bitmap)(obj));
  673. }
  674. }
  675. /// <summary>
  676. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  677. /// </summary>
  678. internal static System.Drawing.Bitmap RibbonUserDesigner_VertSpaceConcatenate {
  679. get {
  680. object obj = ResourceManager.GetObject("RibbonUserDesigner_VertSpaceConcatenate", resourceCulture);
  681. return ((System.Drawing.Bitmap)(obj));
  682. }
  683. }
  684. /// <summary>
  685. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  686. /// </summary>
  687. internal static System.Drawing.Bitmap RibbonUserDesigner_VertSpaceDecrease {
  688. get {
  689. object obj = ResourceManager.GetObject("RibbonUserDesigner_VertSpaceDecrease", resourceCulture);
  690. return ((System.Drawing.Bitmap)(obj));
  691. }
  692. }
  693. /// <summary>
  694. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  695. /// </summary>
  696. internal static System.Drawing.Bitmap RibbonUserDesigner_VertSpaceIncrease {
  697. get {
  698. object obj = ResourceManager.GetObject("RibbonUserDesigner_VertSpaceIncrease", resourceCulture);
  699. return ((System.Drawing.Bitmap)(obj));
  700. }
  701. }
  702. /// <summary>
  703. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  704. /// </summary>
  705. internal static System.Drawing.Bitmap RibbonUserDesigner_VertSpaceMakeEqual {
  706. get {
  707. object obj = ResourceManager.GetObject("RibbonUserDesigner_VertSpaceMakeEqual", resourceCulture);
  708. return ((System.Drawing.Bitmap)(obj));
  709. }
  710. }
  711. /// <summary>
  712. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  713. /// </summary>
  714. internal static System.Drawing.Bitmap RibbonUserDesigner_Windows {
  715. get {
  716. object obj = ResourceManager.GetObject("RibbonUserDesigner_Windows", resourceCulture);
  717. return ((System.Drawing.Bitmap)(obj));
  718. }
  719. }
  720. /// <summary>
  721. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  722. /// </summary>
  723. internal static System.Drawing.Bitmap RibbonUserDesigner_WindowsLarge {
  724. get {
  725. object obj = ResourceManager.GetObject("RibbonUserDesigner_WindowsLarge", resourceCulture);
  726. return ((System.Drawing.Bitmap)(obj));
  727. }
  728. }
  729. /// <summary>
  730. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  731. /// </summary>
  732. internal static System.Drawing.Bitmap RibbonUserDesigner_Zoom {
  733. get {
  734. object obj = ResourceManager.GetObject("RibbonUserDesigner_Zoom", resourceCulture);
  735. return ((System.Drawing.Bitmap)(obj));
  736. }
  737. }
  738. /// <summary>
  739. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  740. /// </summary>
  741. internal static System.Drawing.Bitmap RibbonUserDesigner_ZoomIn {
  742. get {
  743. object obj = ResourceManager.GetObject("RibbonUserDesigner_ZoomIn", resourceCulture);
  744. return ((System.Drawing.Bitmap)(obj));
  745. }
  746. }
  747. /// <summary>
  748. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  749. /// </summary>
  750. internal static System.Drawing.Bitmap RibbonUserDesigner_ZoomInLarge {
  751. get {
  752. object obj = ResourceManager.GetObject("RibbonUserDesigner_ZoomInLarge", resourceCulture);
  753. return ((System.Drawing.Bitmap)(obj));
  754. }
  755. }
  756. /// <summary>
  757. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  758. /// </summary>
  759. internal static System.Drawing.Bitmap RibbonUserDesigner_ZoomLarge {
  760. get {
  761. object obj = ResourceManager.GetObject("RibbonUserDesigner_ZoomLarge", resourceCulture);
  762. return ((System.Drawing.Bitmap)(obj));
  763. }
  764. }
  765. /// <summary>
  766. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  767. /// </summary>
  768. internal static System.Drawing.Bitmap RibbonUserDesigner_ZoomOut {
  769. get {
  770. object obj = ResourceManager.GetObject("RibbonUserDesigner_ZoomOut", resourceCulture);
  771. return ((System.Drawing.Bitmap)(obj));
  772. }
  773. }
  774. /// <summary>
  775. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  776. /// </summary>
  777. internal static System.Drawing.Bitmap RibbonUserDesigner_ZoomOutLarge {
  778. get {
  779. object obj = ResourceManager.GetObject("RibbonUserDesigner_ZoomOutLarge", resourceCulture);
  780. return ((System.Drawing.Bitmap)(obj));
  781. }
  782. }
  783. }
  784. }